
The University of Canterbury
In 2016, alongside Woods Bagot we explored new ways of visualising a Campus Masterplan for the University of Canterbury’s estate in Christchurch, New Zealand.
Strategic revision
Following the 2011 Christchurch earthquake, the University of Canterbury sought to return to their former world-class glory. We turned to a surprising platform - a game engine - to create a fully interactive, digital 3D model of the estate linking to a large editable database.
- Date: May 2016 – November 2017
- Size: 200,000m2
- Role: Campus Modelling